; ****************************** Path -1 Create_Object, 1, "c130AnimBase", 0, 0, 1000, 0 -1 Play_Animation, 1, "c130AnimBase.c130Flyin", 1 ; ****************************** Nod Chinook -1 Create_Real_Object, 2, "Flyover_Plane" -1110 Play_Animation, 2, "v_cargoPlane.v_cargoPlane_o", 1 -1200 Play_Animation, 2, "v_cargoPlane.v_cargoPlane_so", 1 -1 Attach_To_Bone, 2, 1, "Tilt" ; ****************************** Circle -1200 Create_Object, 3, "c130AnimBase", 0, 0, 1000, 0 -1200 Play_Animation, 3, "c130AnimBase.C130Circle", 1 -1200 Attach_To_Bone, 2, 3, "Tilt"