-1 Destroy_Object, 3 -1 Create_Object, 10, "XG_TransprtBone", 0, 0, 0, 0 -1 Play_Animation, 10, "XG_TransprtBone.XG_HD_TTraj", 10 -700 Destroy_Object, 10 -1 Create_Object, 30, "XG_HD_HTraj", 0, 0, 0, 0 -1 Play_Animation, 30, "XG_HD_HTraj.XG_HD_HTraj", 10 -700 Destroy_Object, 30 -1 Create_Real_Object, 3, "GDI_Harvester_Player", 30, "BN_Trajectory" -1 Attach_Script, 3, "z_Death_Send_Custom", "100099,1000,1" -1 Attach_to_Bone, 3, 30, "BN_Trajectory" -1 Create_Real_Object, 20, "GDI_Transport_Helicopter", 10, "BN_Trajectory" -1 Attach_Script, 20, "M00_Monitor_Attached_Primary", "" -1 Attach_to_Bone, 20,10,"BN_Trajectory" -1 Set_Primary, 20 -1 Play_Animation, 20, "v_nod_trnspt.v_nod_trnspt",10 -700 Destroy_Object, 20 -1 Send_Custom, #2, 25, 437 -437 Attach_to_Bone, 3, -1, "BN_Trajectory" -1137 Attach_to_Bone, 3, 30, "BN_Trajectory" -437 Move_Slot, 7, 3 -438 Shake_Camera, 3,.3,1 -1 Create_Object, 6, "XG_HD_Harness", 0, 0, 0, 0 -1 Play_Animation, 6, "XG_HD_Harness.XG_HD_Harness", 10 -700 Destroy_Object, 6 1000000 Destroy_Object, 10 1000000 Destroy_Object, 30 1000000 Destroy_Object, 3 1000000 Destroy_Object, 6