-280 Create_Object, 9, "XG_RT_AudioA" -280 Play_Animation, 9, "XG_RT_AudioA.XG_RT_AudioA", 0 -280 Play_Audio, "Door_Open", 9, "BN_CH_Dooropen" -281 Play_Audio, "Rope_Out", 9, "BN_Rope" -401 Create_Object, 10, "XG_RT_AudioL" -401 Play_Animation, 10, "XG_RT_AudioL.XG_RT_AudioL", 0 -402 Play_Audio, "Rope_Zip", 10, "BN_Troops" -489 Create_Object, 11, "XG_RT_AudioL" -489 Play_Animation, 11, "XG_RT_AudioL.XG_RT_AudioL", 0 -489 Play_Audio, "Rope_Zip", 11, "BN_Troops" -579 Create_Object, 12, "XG_RT_AudioZ" -579 Play_Animation, 12, "XG_RT_AudioZ.XG_RT_AudioZ", 0 -579 Play_Audio, "Door_Close", 12, "BN_CH_Doorclose" -579 Play_Audio, "Rope_Retract", 12, "BN_Rope" ; ****************************** Trajectory -0 Create_Object, 1, "XG_TransprtBone", 0, 0, 0, 0 -0 Play_Animation, 1, "XG_TransprtBone.XG_RT_TrajA", 0 -401 Play_Animation, 1, "XG_TransprtBone.XG_RT_TrajL", 1 -579 Play_Animation, 1, "XG_TransprtBone.XG_RT_TrajZ", 0 -910 destroy_object, 1 ; ****************************** NOD Transport ;-0 Create_Real_Object, 2, "Nod_Transport_Helicopter", 1, "BN_Trajectory" ;-0 Set_Primary, 2 ;-0 Attach_to_Bone, 2,1,"BN_Trajectory" ;-0 Play_Animation, 2, "v_NOD_trnspt.XG_RTN_trnsptA",0 ;-401 Play_Animation, 2, "v_NOD_trnspt.XG_RTN_trnsptL",1 ;-579 Play_Animation, 2, "v_NOD_trnspt.XG_RTN_trnsptz",0 ;-910 destroy_object, 2 ; ****************************** GDI Transport -0 Create_Real_Object, 2, "GDI_Transport_Helicopter", 1, "BN_Trajectory" -0 Attach_Script, 2, "M00_Damage_Modifier_DME", ".15,1,1,0,0" -0 Set_Primary, 2 -0 Attach_to_Bone, 2,1,"BN_Trajectory" -0 Play_Animation, 2, "v_GDI_trnspt.XG_RT_trnsptA",0 -401 Play_Animation, 2, "v_GDI_trnspt.XG_RT_trnsptL",1 -579 Play_Animation, 2, "v_GDI_trnspt.XG_RT_trnsptz",0 -910 destroy_object, 2 ; ****************************** Rope -0 Create_Object, 3, "XG_RT_rope", 0, 0, 0, 0 -0 Play_Animation, 3, "XG_RT_rope.XG_RT_ropeA", 0 -401 Play_Animation, 3, "XG_RT_rope.XG_RT_ropeL", 1 -579 Play_Animation, 3, "XG_RT_rope.XG_RT_ropeZ", 0 -760 destroy_object, 3 ; ****************************** Air Turbulence -401 Create_Object, 8, "XG_AG_RT_BnAir", 0, 0, 0, 0, ; ****************************** Turn off civ spawners -500 Send_Custom, 126523, 1478, 1 ; ****************************** Destroy civs -580 Send_Custom, 126523, 5000, 1 -581 destroy_object, 8 ; ****************************** Send Customs And Crap ; Examples: ; -385 Send_Custom, 100097, 1000, 1 ; -1531 Attach_Script, 9, "z_intro_start","19" ; ****************************** Primary Destroyed 1000000 Destroy_Object, 1 1000000 Destroy_Object, 2 1000000 Destroy_Object, 3 1000000 Destroy_Object, 4 1000000 Destroy_Object, 6 1000000 Destroy_Object, 8 1000000 Destroy_Object, 9 1000000 Destroy_Object, 10 1000000 Destroy_Object, 11 1000000 Destroy_Object, 12