; ****************************** Path -1 Create_Object, 2, "X5D_Chinookfly", 0, 0, 0, 0 -1 Play_Animation, 2, "X5D_Chinookfly.X5D_Chinookfly", 1 -280 Destroy_Object, 2 ; ****************************** C130 -1 Create_Real_Object, 1, "Nod_Cargo_Plane", 2, "BN_chinook_1" -1 Play_Animation, 1, "v_Nod_cplane.v_Nod_cplane", 1 -1 Play_Animation, 1, "v_Nod_cplane.X5D_C130Anim", 1 -1 Attach_To_Bone, 1, 2, "BN_chinook_1" -280 Destroy_Object, 1 ; ****************************** Parachute_1 -169 Create_Object, 3, "X5D_Parachute", 0, 0, 0, 0 -169 Play_Animation, 3, "X5D_Parachute.X5D_ParaC_1", 1 -260 Destroy_Object, 3 ; ****************************** Parachute_2 -179 Create_Object, 4, "X5D_Parachute", 0, 0, 0, 0 -179 Play_Animation, 4, "X5D_Parachute.X5D_ParaC_2", 1 -270 Destroy_Object, 4 ; ****************************** Parachute_3 -198 Create_Object, 5, "X5D_Parachute", 0, 0, 0, 0 -198 Play_Animation, 5, "X5D_Parachute.X5D_ParaC_3", 1 -280 Destroy_Object, 5 ; ****************************** Box 1 -145 Create_Object, 6, "X5D_Box01", 0, 0, 0, 0 -145 Play_Animation, 6, "X5D_Box01.X5D_Box01", 1 -260 Destroy_Object, 6 ; ****************************** Box 2 -155 Create_Object, 7, "X5D_Box02", 0, 0, 0, 0 -155 Play_Animation, 7, "X5D_Box02.X5D_Box02", 1 -270 Destroy_Object, 7 ; ****************************** Box 3 -165 Create_Object, 8, "X5D_Box03", 0, 0, 0, 0 -165 Play_Animation, 8, "X5D_Box03.X5D_Box03", 1 -280 Destroy_Object, 8 ;******************************* Soldiers -145 Create_Real_Object, 9, "Nod_Chemwarrior", 6, "Box01" -145 Attach_Script, 9, "M00_No_Falling_Damage_DME", "" -145 Attach_To_Bone, 9, 6, "Box01" -145 Play_Animation, 9, "H_A_X5D_ParaT_1", 0 -255 Attach_To_Bone, 9, -1, "Box01" -255 Attach_Script, 9, "JMG_Utility_AI_Goto_Player", "-1.0,1.0,1.0,0.0,0,1.0,15.0,0.0,0,1.0,-1,1.0,1,0" -155 Create_Real_Object, 10, "Nod_Chemwarrior", 7, "Box02" -155 Attach_Script, 10, "M00_No_Falling_Damage_DME", "" -155 Attach_To_Bone, 10, 7, "Box02" -155 Play_Animation, 10, "H_A_X5D_ParaT_2", 0 -265 Attach_To_Bone, 10, -1, "Box02" -255 Attach_Script, 10, "JMG_Utility_AI_Goto_Player", "-1.0,1.0,1.0,0.0,0,1.0,10.0,0.0,0,1.0,-1,1.0,1,0" -165 Create_Real_Object, 11, "Nod_Chemwarrior", 8, "Box03" -165 Attach_Script, 11, "M00_No_Falling_Damage_DME", "" -165 Attach_To_Bone, 11, 8, "Box03" -165 Play_Animation, 11, "H_A_X5D_ParaT_3", 0 -275 Attach_To_Bone, 11, -1, "Box03" -255 Attach_Script, 11, "JMG_Utility_AI_Goto_Player", "-1.0,1.0,1.0,0.0,0,1.0,5.0,0.0,0,1.0,-1,1.0,1,0"